Sunday, January 1, 2023

πŸ†• _SNDFADE

Latest versions of BASIC Anywhere Machine and the Programming Reference.

Hear the impact, and see the use of, _SNDFADE in the Amazing Grace sample program (scroll down to see the source code below the program's console window).


_SNDFADE

Description:

The _SNDFADE statement sets the fading pattern for all sounds produced by the  and  statements.

  • Without any fading, individual sounds finish with a small "clicking" sound.

Syntax

_SNDFADE fade_option

fade_optionA literal string, a string variable, or the result of a string expression. Can be any one of the following values: exponential (system default)linearno.

No comments:

Post a Comment

πŸ–₯ Pongy game

This program is a port (and slight mod) of the QB64pe program by SierraKen.  (SierraKen's program shared with the QB64pe community in th...