This program is a port and mod of a QB64 program by Kurt Moerman, shared with the "BASIC Programming Language" Facebook group (https://www.facebook.com/share/p/1BnaiB8Q67/).
Every 5 seconds, the graph will be regenerated with random parameters.
This program is a port and mod of a QB64 program by Kurt Moerman, shared with the "BASIC Programming Language" Facebook group (https://www.facebook.com/share/p/1BnaiB8Q67/).
Every 5 seconds, the graph will be regenerated with random parameters.
Do I ever enjoy investigating/prototyping something that answers the thought (usually from way out in left field): "how would I do this/that in BASIC ?
The question: how would I program a rolling clock? (A "smooth rolling" clock.)
Well, since I couldn't commit to the full guacamole, I decided to not do the "smooth" bit right away. Instead, I decided to get the bits I think I'll need for "smooth", while just aiming for a working "choppy" prototype.
This program is a port and mod of a QBJS program by (correction! bplus) dbox shared with the QB64pe community via this post. bplus' program is z port and mod of a SPECBAS program by ZXDunny.
The program's screen will, upon program startup, adjust its size/dimensions to fit the size and dimensions of the browser window. At any time, resize your browser window and hit the browser's refresh button to cause the program to restart with new dimensions.
Once graphic-generation is done, the program pauses for about ten seconds before clearing the screen and generating a new diagram. You will know the program is pausing before clearing the screen when you hear some slow ticking sounds.
This is a mod of a program Richard Keijzer wrote in TRS-80 Level II BASIC (44 years ago) and recently shared with the BASIC Programming Language Facebook group.
As per usual, I like to port (well, there wasn't any "porting" to do with this program) old-school BASIC programs, and then mod them with some color and animation, and other small enhancements (things I wish existed in BASIC dialects of the early 80's.
A port and mod of a program shared by Ardi Ardi with the "BASIC Programming Language" Facebook group via this post.
This program seems to have some history, with other versions floating around (called "halftone2" ?) over the years. For example, here's a SpecBAS version by ZXDunny. The original version of this program may have been authored by Uwe Grelken.
A quick and dirty summary:
Primary use cases:
Constraints:
BAM is really useful for giving old BASIC programs (old-school BASIC games, for example) a new lease on life, and is really good for graphics programming (or any kind of program that does not deal with a local file system, I.e. using files for input and/or output.)
This program is a port and mod of a QB64 program by Kurt Moerman, shared with the "BASIC Programming Language" Facebook group (htt...